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Grux Character Sheet - Lighting in UE5

Simple setup for character presentation. Fully Dynamic lights and reflections with Lumen in Unreal Engine 5.2.1

A few different action poses and emotes to show more dynamic silhoutes and movement ranges.

Since my PC isn't capable of raytracing, I had to tweak shadows with properties like Contact Shadow Lengths. Everything is dynamic lighting with GI rendered in Lumen. These are HQ Screenshots in real-time environment.

Rendered in Movie Render Queue just for the AntiaAliasing.

Model: Grux - Paragon character from Epic Game's Marketplace